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Gamification: Why most designers fail at it

Is gamification just a fad? Add points, leaderboards and achievements and call it a day right? Actually, most 'gamification' is done entirely incorrectly.. Length: 1453 words, 8-10 minute read Subject: I discuss the problems that most designers run into when they attempt gamification and explain why gamification is consistently not fun. Disclaimer: I make reference [...]

August 18th, 2016|All, Game design|0 Comments

“No pain, no gain” – the world’s most bullshit aphorism

"No pain, no gain" is a flawed concept. I lay out an alternative that can increase your productivity and massively reduce the level of pain in your life. Length: 1097 words, 5-7 minute read Subject: I discuss the problems with a 'no pain, no gain' approach to getting things done and present an alternative in [...]

August 15th, 2016|All, Discipline, Focus|0 Comments

Game Flow – flow and the player journey summarized for game designers

In this article I explain Flow as applied to game design and draw parallels with other areas of design to form a composite concept of Game Flow. Length: 1538 words, 8-10 minute read Subject: I discuss flow and its application in video games. I also explain the player journey and how to structure a game [...]

June 10th, 2016|All, Game design|0 Comments

Diet for Game Devs (and other busy people)

What if I told you that you could reach great health without sacrificing productivity? Cheap, fast and healthy game dev diet advice inside. Length: 2461 words, 13-15 minute read Subject: I cover the basics of diet that mainstream advice consistently gets wrong. I explain why meat is important, the fastest way to prepare a healthy [...]

June 9th, 2016|All, Health, Self Improvement|0 Comments

How to use the Ancient Greek concept of Xenia in Game Design

Why does it seem like modern game designers have such contempt for their audiences? Treat players like guests with Game Design Xenia. Length: 2325 words, 12-14 minute read Subject: I cover the origins of xenia and its relevance to game design. I discuss the most common problems contemporary designers face and how xenia could be [...]

May 31st, 2016|All, Game design|1 Comment

The single best tool for rapid learning – a notebook

A notebook is an essential part of exploring and developing new ideas. Keeping notes about a new subject you're studying should not be optional. Length: 1445 words, 8-10 minute read Subject: I discuss how essential note taking is to learning and how it can be used as a source of practise for multiple skills. Disclaimer: [...]

May 5th, 2016|All, Learning, Self Improvement|0 Comments

Meditation for the Irreligious

When all major religions agree on a point, it's worth taking into consideration. Meditation is one of the most useful spiritual techniques and it's possible to attain spiritual goodies without following the doctrine of a specific religion Length: 1306 words, 7-9 minute read Subject: I describe the 2 methods I use to meditate and discuss [...]

April 27th, 2016|All, Anxiety, Focus, Self Improvement|0 Comments

Game feel – Summarized for game designers

Game feel is the first fundamental law of game design. Maybe you feel a little contempt for the term 'game feel'. It's understandable... Length: 1039 words, 6-8 minute read Subject: I discuss a fundamental game design principle and why it is so important. Disclaimer: Product links are affiliate links – these cost you nothing, but [...]

March 16th, 2016|All, Game design|0 Comments

How to learn any skill with close to 0 effort

Ever had the desire to learn a tough skill, but couldn't find the time or energy? You can learn more in 10 minute sessions than you could in 3 hours if... Length: 869 words, 4-6 minute read Subject: I discuss how to use a flash card program to speed up your learning and increase retention [...]

March 1st, 2016|All, Discipline, Learning|0 Comments

The fastest way to practice perspective drawing

This free application can supercharge your perspective drawing practise... Length: 528 words, 2-5 minute read Subject: I discuss an effective approach to learning perspective quickly, assuming 0 prior knowledge. I also provide a free application that you can use to practice perspective drawing. It's my belief that all creators should practice their drawing, in order [...]

January 18th, 2016|All, Drawing, Learning|2 Comments